Google revealed last week that the launch of in-app billing was about one week away from launch, and at the time, they opened the service to developers to being testing in order to make sure that their apps were correctly interfacing with Google's system. Late yesterday, Google finally launched the service for consumers.
Developers will be able to use in-app billing to charge for some aspects of their app which could be, for example, a new weapon, level, song, vehicle, or some special ability.
Some of the apps which are already implementing this feature include:
- Tap Tap Revenge
- Gun Bros.
- Deer Hunter Challenge HD
- Dungeon Defenders: FW Deluxe
Check out the video below from Android Central to see a hands-on of the new feature:
Developers, if you are interested in adding this feature to some of your apps, check out the source link below to find links to documentation which will get you started integrating this service.
Image from Engadget