Android Forum » Android » Android Market » How to increase downloads of my "Counting Numbers" app from 1000/day to 3000/day.
created on Mar 1, 2013 7:33:57 AM
Any ideas ???
Download the Game : http://www.androidpit.com/en/android/market/apps/app/air.com.classteacher.main/Counting-Numbers-for-Kids
created on May 3, 2013 12:14:25 PM
Hey, maybe you can try put your apps on more app stores, or try some mobile ads. network to advertise for your app?
created on May 4, 2013 4:42:55 AM
You will need to introduce some incentive system.
By sharing via facebook or inviting friends, unlock levels, add features or win monthly price. Every app needs motivation system and incentives are good way to go.
I did that with an app for a bank, connected to Facebook game, which was meant to educate local customer about products and cultivate future bank members through playing set of games, dealing with gold investment , loans and credit card points. As a result we managed to accumulate 70k participants in 4 months. Pretty much your regular MLM scheme.
As for prizes, we were giving them away on Friday , so people would talk about it after work, while hanging out with friends.
I think your game looks nice, but you need to refine the illustration a bit. Other than that, I have no other comments.
Best of luck!
created on May 4, 2013 4:47:49 AM
By the way, as said by Vivian, try fb ads. They are not very costly and not super effective, but you can specify your exact market target group, which will help. It gave us about 15% more participants in total.
created on Jul 5, 2013 3:14:24 AM
Hit facebook and twitter hard !! Here is part 1 of my marketing basic's since I can't post links I will place the articule here. Its a long read but a helpful one.
Ok you put time and effort into your games or apps but still cant seem to get downloads. You might even see a game or app similar to yours but for some reason they are charting but your not. There are over 100,000 developers and over a million apps on googleplay. What are they doing that your not?
1) Website- I see a lot of developers that have a single blog page for all their apps. Look at the format of google play and match your website as close as you can to what google play has. Why? Customers are use to a certain format and like things that look familiar . Think like a customer when building a website and put the same effort as you were in programming your apps.
2)Social Networking-Make a twitter and facebook account. Any app release you have or updates post them.You can even interact with customers and get feedback directly from them. Use this as a tool to learn from real people and adjust your game or app based on feedback.
3)Make Niche Apps- There is no way indie developers can match the power of big companies. Rather than try to take on gameloft or EA focus on niche apps. Small apps like car locators or how to cook books. Small apps like these have been know to get more downloads vs making a game going against a bigger company.
4)Post in Forums- Post your game or app in several forums. Be careful as many forums are not really indie friendly. Most forums have a section where you can post games or apps away from where regular forum users cant see. Also you might run into jealous developers who have nothing better to do then degrade your game. Post in several forums to bring in users but remember this is only a small part of your marketing efforts. This forums is very developer friendly though.
5)Rate Me Button- In your apps your should have a rate me button and a googleplay button that points to only your apps in google play. You can also have a button to your website to give the customer a more personal touch.
6) Paid vs. Free- I would suggest you make 4 to 5 free apps before making a paid app. Most customers do not want to pay and only enjoy free apps. You can make a paid version but be warned if you make a paid version users might
1) uninstall the free version
2)buy the paid version
3)refund the paid version but keep the apk on thier device
4) Now they have the paid version for free.
created on Aug 6, 2013 7:43:41 AM
— modified on Aug 6, 2013 9:48:09 AM
Good points. Here are some more I want to share
Admin edit: **links are forbidden**