DescriptionNOTICE - This game may have trouble playing on Android 4.2 devices. Try the free version before purchasing this game!
Sean McNulty Skateboarding is a cool skateboarding game for Android!
Welcome to the full version of the game. I developed this game over the past few months, learning how to make a game as I went along. There aren't many skateboarding games for Android, and I wanted to make one that had enjoyable gameplay and physics, along with cool levels to skate in. For the graphics, I used OpenGL which is capable of some 3D effects, pinch-to-zoom for on the fly camera adjustments, and 4 different camera options to choose from (press Menu while playing).
In this full version, you start with only level 1 available to play. Each time you earn 20,000 points in a career mode run, you unlock the next level, and it will also be available in freeskate mode. You can earn your points on whatever level you want to play.
See the tutorial from the main menu to quickly learn how to play. It is not mentioned in the tutorial but you can pump vert to gain speed. To do this you have to be on a slope, and simply tap the tail or nose button. The skater will pump his legs and you will get a speed boost that can help you get up a big hill or gain speed in the half-pipe.
You can pause the game by pressing the little pause icon in the top left of the screen, or by pressing the Menu key on your Android device. This will bring up options to turn on/off the HUD, controls, music, and change the camera type. While paused you can enter camera mode. There you can change the angle of the shot and save a screenshot to your SD card. Try to do a grab, then pause the game (requires 2 fingers).
Trick list: ollie, shovit, kickflip, varial flip, varial heelflip, 360 flip, and laser flip. All these tricks can be done nollie as well.
2-5x kickflips and shovits. To do a double kickflip, perform a regular kickflip then re-touch the screen before the board is done flipping. If you touch the screen quick enough, the board will keep flipping until you let go to land. Remember to let go before you hit the ground!
You can only do one type of grind, 50-50. And you can grab indy or mute depending on what side of the board you press when you are in the air. I will be adding more tricks as free updates so don't be disappointed!
I designed this using a Motorola Droid for testing. It runs good (25-30 fps), and it runs even better on phones that are 1 GHz or better. Phones that are older will still be able to play the game, but the display might be slower (10-15 fps).
If you have any suggestions for the game, you can email me and I'll check them out. Or if you have any device-specific problems (hopefully not!) email me and I can work on fixing it, but no harsh reviews please. And if it just doesn't work on your device, remember you have 15 minutes to get a refund through the Market. Thanks and I hope you enjoy the game! Comment and rate!
1.11 - Force close fix.
1.1 - Big update for performance issues! Now physics and graphics run at a 1:1 rate on all devices. Uses much less video memory, so there should not be any force close when you load a level. Quicker initial loading of the app. A couple of bug fixes on high rails. Sped up kickflip and varial flip, 2x kickflips should be easier to do now. Added xhdpi image folder for HTC Rezound. Many other small changes.