[GAME] CYCLON 2D galaxy action game

  • Replies:15
Attila Fábián
  • Forum posts: 7

Mar 18, 2012, 1:18:37 PM via Website


Hi everyone!

My name is Attila Fábián and I started to write an android 2D galaxy action game similary to one of my favourite game on C64 named Cyclons. Cyclon is not only a reimplementation of this game but also a revised version - I hope - with new story and lot of new features and possibilities which are not implemented yet but I am working on it (see the planned features) because the development is in an early stage and depend on interests.



Short story:

Take your stand against the alien horde in the deep space by the first powerful galactic space ship of the human civilization called Cyclon. Cut through hundreds of other enemy life forms and collect special weapons and power-ups, upgrade your ship and save your homeworld and the entire human race.

Cyclon is published on Google Play:

http://play.google.com/store/apps/details?id=com.xunox.cyclon



Planned features:
------------------------
* bosses
* more levels and stages
* more upgrades
* score syncronization over internet
* multyplayer via wifi or bluetooth

For screenshots and more information please visit http://cyclongame.com !

— modified on Apr 6, 2012, 10:23:20 PM

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Aaron Tilton
  • Forum posts: 838

Mar 19, 2012, 12:00:10 PM via Website

Was that an old Battlestar Galatica game?

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Attila Fábián
  • Forum posts: 7

Mar 19, 2012, 5:59:00 PM via Website

No, the original classic Commodore 64 game (ref.) is not related to Battelstar Galatica games, therefore my game as well, but It could be :)

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Aaron Tilton
  • Forum posts: 838

Mar 20, 2012, 10:33:04 AM via Website

Wow this is a throwback to the commodore days? That's even before my time and my first system was an Atari! :D Nice!

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Jeremiah
  • Forum posts: 775

Mar 20, 2012, 10:39:05 AM via Website

All your links bring me back to this page. Would like to take a look at your game.

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Attila Fábián
  • Forum posts: 7

Mar 20, 2012, 11:21:13 AM via Website

Yes, but with OpenGL ES 1.0 powers and effects in my hand and I hope the experience and the mobility is better than C64 age :)

I know the links redirecting to wrong pages, but all links are correct in the edit form, so I have not known the reason of this bug yet.

— modified on Mar 20, 2012, 11:25:39 AM

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Eric McBride
  • Forum posts: 1,790

Mar 20, 2012, 2:27:56 PM via Website

Odd. Have you tried just posting the entire exteral link to see if it works?

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Jeremiah
  • Forum posts: 775

Mar 21, 2012, 3:18:36 AM via Website

Attila Fábián
Yes, but with OpenGL ES 1.0 powers and effects in my hand and I hope the experience and the mobility is better than C64 age :)

I know the links redirecting to wrong pages, but all links are correct in the edit form, so I have not known the reason of this bug yet.

I just went to the market and searched for Cyclon and found your game. Played it some last night. It's pretty fun, looking forward to the updates!

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Attila Fábián
  • Forum posts: 7

Mar 21, 2012, 11:26:16 PM via Website

Eric McBride
Odd. Have you tried just posting the entire exteral link to see if it works?

I took your advice and this may better.

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Attila Fábián
  • Forum posts: 7

Mar 21, 2012, 11:27:15 PM via Website

Jeremiah
Attila Fábián
Yes, but with OpenGL ES 1.0 powers and effects in my hand and I hope the experience and the mobility is better than C64 age :)

I know the links redirecting to wrong pages, but all links are correct in the edit form, so I have not known the reason of this bug yet.

I just went to the market and searched for Cyclon and found your game. Played it some last night. It's pretty fun, looking forward to the updates!

Thanks! Now I am wotking on the level (galaxy) selector menu and a new alien boss ship.

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Attila Fábián
  • Forum posts: 7

Apr 6, 2012, 10:23:05 PM via Website


What's new in v1.2

* level selector menu
* new reward: Time delay hyperspace engine
* enemy power progress bar
* code: improve player reward handling
* code: add time handler to enemied and fires to handle the time delay reward

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Imma Wake
  • Forum posts: 3

Jun 11, 2013, 7:31:38 PM via App

unfortunately I was unable to control. the accelerometer didn't work

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Attila Fábián
  • Forum posts: 7

Jun 11, 2013, 8:05:02 PM via Website

Try to fallback analog controller within the option menu. What is the type of your device?

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kusakov
  • Forum posts: 23

Jul 24, 2013, 1:22:55 PM via Website

very cool!

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Denis T
  • Forum posts: 7

Aug 3, 2013, 4:30:31 PM via Website

Looks pretty nice

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OctoberApps
  • Forum posts: 6

Aug 4, 2013, 5:43:14 PM via Website

Cool graphics.

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