Another memory problem when building up a String

  • Replies:4
  • OpenNot stickiedUnanswered

Apr 13, 2012 4:21:15 AM via Website

Having another memory problem which, unfortunately, can't be solved this time by saving to disk.

1int byteCount;
2 byte[] tmp = new byte[BUFSIZE];
3 encodedContent = "";
5 do {
6 byteCount =, 0, BUFSIZE);
7 if (byteCount == -1) break;
8 encodedContent += Base64.encodeToString(tmp, 0, byteCount, Base64.NO_WRAP);
9 } while (byteCount != -1);

In the above code, the String encodedContent seems to be taking twice as much space as expected. For example, it grows by at most BUFSIZE (64 KB) with each iteration of the loop, but when it has grown to 500 KB, the VM is allocating memory for 1 MB. When encodedContent is 900 KB in size, the VM is allocating 1.8 MB, etc. Anyone know why encodedContent should take twice it's needed memory and what to do about it?

Apr 17, 2012 12:39:48 AM via Website

No, just trying to send a large mail attachment to a content server. I've decided, as a temporary measure, to limit uploads to 4 MB or less. The long-term solution, I'm pretty sure, is to send it up in chunks, which would require implementing new server requests.

Apr 17, 2012 6:35:07 AM via Website

Why can't you save the attachment to a file, and then read the file and send it to the server as your reading it? No need for all of it to be in the apps memory at once that way.

Apr 17, 2012 4:07:22 PM via Website

The problem is that when data is sent to the server, the server returns a pointer to the data in its database. If I send the attachment in chunks, I get a bunch of pointers back and when the data is later fetched, the mail client would need to reconstruct the data from those chunks. I don't want to do that.