DescriptionBubble Breaker is an exciting casual game for your Android-based device. And yes, it's completely free and has no Ads!
This version features:
- Full HD graphics support (up to 1920x1980)
- Original graphics and sound
- Four different gameplay modes (as in original Windows Mobile game version)
- Day/night modes for comfortable gameplay
The game board consists of a screen of differently-colored balls arranged in a matrix. There are five different colors: red, blue, green, yellow and purple. You click on any two or more adjacent similarly-colored balls to eliminate them from the matrix, earning an appropriate number of points in the process. The more balls eliminated at once, the higher the points added to the player's score.
In the standard mode of the game, the game ends when the player has no more moves left; there are no more like-colored balls adjacent to each other.
The player has four unique game styles to choose from, including Standard, which is described above. The other game styles are Continuous, Shifter and MegaShift.
Continuous is one of the game styles available for Jawbreaker. This particular mode is similar to the standard mode, with one major difference. Whenever the player clears an entire column of balls, a new one arrives from the left side of the game board. As with the regular standard mode, the game ends when the player runs out of adjacent like-colored balls.
MegaShift is another one of the game styles available for Jawbreaker. The major difference in this mode is the addition of a new column of balls whenever the player manages to clear an entire column of balls from the game board. Balls will always move to the right of the screen if there is space for them to do so. As with the other modes, the game ends when the player ceases to have any moves left.
Shifter is one of the game styles available for Jawbreaker. This game mode is similar to the MegaShift mode in that balls will tend to gravitate towards the right part of the game board. Unlike MegaShift mode however, the board has a finite number of balls and no new balls arrive to replenish the ones the player clicks off the game board.